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Interactive games to enrichthe english vocabulary in the students of eighth basic grade at unidad educativa Salinas Siglo XXI, Salinas province of Santa Elena, school year 2016-2017.

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dc.contributor.advisor Chávez Gonzabay, Leonardo
dc.contributor.author Yagual Suárez, Carlos Alcívar
dc.date.accessioned 2017-10-25T00:22:22Z
dc.date.available 2017-10-25T00:22:22Z
dc.date.issued 2017-10-16
dc.identifier.citation Yagual Suárez, Carlos Alcívar (2017). Interactive games to enrichthe english vocabulary in the students of eighth basic grade at unidad educativa Salinas Siglo XXI, Salinas province of Santa Elena, school year 2016-2017. La Libertad. UPSE, Matríz. Facultad de Ciencias de la Educación e Idiomas. 141p. es_ES
dc.identifier.other UPSE-TLI-2017-0003.
dc.identifier.uri http://repositorio.upse.edu.ec/handle/46000/4195
dc.description.abstract The main objective of this research work was to enrich the English vocabulary to students of eighth basic grade at Unidad Educativa Salinas Siglo XXI, Salinas Province of Santa Elena. School Year 2016-2017, through the implementation of interactive games. The actions were aimed to enrich the students’ vocabulary and increase their motivation to learn the English language. This research work involved the use of qualitative and quantitative methods. The researcher worked collaboratively with the English experts, the principal, English teacher and the students. The participants taking into account of this research work were 24 students of eighth basic grade at Unidad Educativa Salinas Siglo XXI, Salinas Province of Santa Elena. School Year 2016-2017. The data of this research work was qualitative and quantitative. The qualitative data was obtained by observing the teaching and learning process during the implementation of the actions and the application of the focus group strategy for interviewing the students about the implemented actions. The qualitative data was in the form of field notes and interview records. Meanwhile, the quantitative data was gained by assessing the students’ vocabulary through the pre-test and post-test. Therefore, the quantitative data was implemented with the objective to obtain students grades in the pre-test and post-test. The instrument for collecting the data was a vocabulary rubric. Additionally, the research results showed that the interactive games were effective to enrich the students’ vocabulary and they were useful to increase the students’ motivation to learn the English language. It was shown that the students seemed to be more enthusiastic and active in the teaching learning process. They also showed improvement on their pronunciation in words and phrases. es_ES
dc.format.extent 141 p. es_ES
dc.language.iso eng es_ES
dc.publisher La Libertad: Universidad Estatal Península de Santa Elena, 2017. es_ES
dc.rights openAccess es_ES
dc.rights.uri http://creativecommons.org/licenses/by-nc-sa/3.0/ec/ es_ES
dc.subject CONSTRUCTIVISM es_ES
dc.subject INTERACTIVE GAMES es_ES
dc.subject VOCABULARY ACQUISITION es_ES
dc.subject MOTIVATION es_ES
dc.title Interactive games to enrichthe english vocabulary in the students of eighth basic grade at unidad educativa Salinas Siglo XXI, Salinas province of Santa Elena, school year 2016-2017. es_ES
dc.type bachelorThesis es_ES


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