Gamification strategies to promote motivation in english language learning among 14-year-old students
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La Libertad: Universidad Estatal Península de Santa Elena, 2026
Abstract
Teaching English is a complex process for students who do not speak it as their native language and find it uninteresting, which leads to boredom in English classes. It highlights a problem in language learning, as students have no interest in the subject. This article aims to implement playful activities to create a more active and thoughtful educational environment, such as gamification, one of the most interesting strategies in teaching. By playing different games that are not only entertaining but also educational, students learn and improve their language skills through challenges and rewards. Ultimately, students develop an interest in
learning and improve their language skills.
